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Generation Z Developers (AI edition): what changed in v1.5.0

From v1.4.0 (2026-10-19, 6f7d501a1) to v1.5.0 (2026-10-27, db67c5ce1), paragraph by paragraph.

0 paragraphs added, 0 removed, 2 changed in place, 62 unchanged. About 0 words added and 136 removed. Insertions are marked like this, deletions like this; unchanged runs are folded to one line; figures appear as their file names.

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2 unchanged paragraphs

!shot gz-outlines.webp | images/ | From the 2018 book to the 2026 articles. On the left,articles: chapters of Generation Z Developers: five left as outlines in 2018 (pioneers, settlersoutlines, and town planners; graphs; your future self; publish, publish, publish; GitHub as your CV) and two that were written (machine learning and AI; open source). On the right, the newsroom articles that have since written each one: software vendors as villagers and explorer coding; the graphs books and search as navigation; bringing my past work back; your own newsroom; act as the job you want; hired for the workflow; the fork next door. Of the book's 138 files, 90 are still outlines.them. | concept

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!shot gz-cover.webp | images/ | The printed early release of Generation Z Developers, September 2018:2018, "Keycover concepts(photo: and ideas for the next generation of developers", and seven lines on the cover: question everything; make fact based decisions; understand the history of tech; learn how to learn; understand what game is being played; develop intellectual curiosity; shake things up. Creative Commons BY, with the repository's address. Photographed by Dinis.Dinis). | narrow | photo

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